11/23/2013

AN01 - Sixth + Seventh Assignment

To start off, everyone go check my post about the fifth AM assignment, I updated it at the bottom and it looks 10x better, if you can't tell, I'm pretty proud of it.  Also, I forgot to make a post last week so this one's going to be a little long.
So last week we were given the assignment to block out the main poses of a vanilla walk as well as pose out Stu in a strength pose.  I'll start off with the pose sketches that I came up with for strength..
Out of all of these I figured pose 10 would give me the opportunity to use the stretch controls on Stu's arms, I also tried to pose out 7, 3, and 6 but those one's as you can see ended up looking more like Stu being lazy or like in the last one he looks sneaky or something...


And here's the one I ended up going with...
And in my critique Anthony suggested that I could push the shoulders more towards the camera and that if I wanted I could get away with having both feet on the wall.  So when I go back and adjust all my poses I might try that out.
And now for the animation assignment from last week.  I realized this week that there are more key poses to a walk cycle than I originally had thought, and it was great to be able to learn that!  Here's my planning sketch for the walk...

And here's the blocking of my vanilla walk...


In my critique, Anthony suggested that in the extreme high pose I should bring the lifted foot slightly forward, make sure all the straight leg poses are actually straight, push the high pose body back slightly, push the low pose body slightly forward, and to fix the up and down rotation so it's more of a drag on the rotation.  And so in the second week of this assignment I added all those suggestions.

On to this past week's assignment!  Since we're already talking about the walk I'll go ahead and continue with that.  So this week I had to add all the critique from last week and continue to work on the vanilla walk until it is finished in spline mode.  I don't know if you've ever done a walk cycle but man oh man, those knees, not fun.  I spent a while adjusting the stretch control on his legs to attempt to achieve a no knee popping walk, and it took some patience haha.  So here's my final version of my vanilla walk for your viewing pleasure...
This week we also had to pose out Stu in a concerned pose, which was a little difficult to come up with more than like 5 poses.  Video reference helped a lot for this one, and here are my sketches...
I ended up only posing out one final concerned Stu pose just because the other ones I tried were not coming out well.  So here's my final concerned Stu...
Now I'll just have to wait and see what Anthony says about the pose as well as the walk.  Stay tuned for updates!

*UPDATE*
Hey guys!  I received a lot of good feedback on my walk from both Anthony and the substitute teacher that we had for a week, John Nguyen http://www.imdb.com/name/nm1315347/.  A few things that were mentioned was that at the contact pose the body should be forward more like a controlled fall and that the back foot should look more like it's pushing the body off as oppose to the foot looking like it magically lifting.  So without further ado, here's the final version...


11/08/2013

Life Drawing Post 7

Hey guys!  So I actually really like these drawings that I'm about to show you.  I don't know if it was because we finally got to draw a female model or I was just having a great drawing day, but I like how they turned out, especially the last one...


The last one there is probably one of the few drawings that I have where I actually included the face, also the foreshortening of the legs was an enjoyable challenge.

11/04/2013

AN01 - Fifth Assignment

Hello all!  Yesterday I submitted my assignment for this past week, so here I am to share it with you guys!  The assignment was to animate tailor, a ball with a tail, with an anticipation to motivate the first bounce and then have a minimum of three bounces, showcasing the overlapping action of the tail.  We have two weeks to work on this animation and then the third week we have for revision.  I found this animation to be pretty interesting, basically because I've never animated a character with a tail, and turned out to be a bit more challenging than I first thought.  So here's my planning for my animation...
And here's the animation that I have submitted for the first week of the assignment...


On a side note, I signed up for my second class at Animation Mentor which will start the 8th of January and chose my mentor, Steve Cady.  I'm so excited to learn from him, his e-critiques, that I've seen, are amazing and he provides his students with so much information.  He is currently a senior animator at Hybride and has worked as an animator on such films as The Hunger Games: Catching Fire, Pacific Rim, Avatar, Watchmen, The Amazing Spiderman, and The Chronicles of Narnia: The Lion, The Witch and The Wardrobe  http://www.imdb.com/name/nm1513513/
*UPDATE*
Alright guys here's the final version of my tailor assignment.  I received a lot of great feedback on the assignment such as he should anticipate more when he goes to jump off the pillar, try to show tailor squashing on the pillar from a side angle, have him jump slightly forward at the end due to all the momentum that he has from the previous jump, always favor the squash pose, and a few more notes.  Below is my final version of the assignment...